2016 - Current

An integral part of the live-service development team for The Simpsons Tapped Out. Quickly ramped up during a project hand-off, and created various templates and flow changes to increase development speed of UI-related event tasks. Maintained an approval rating of 90%+ with the Licensor. Provided outsourcing with artwork roughs and revisions, along with UI presentations and pipeline improvements. Learned a complex UI scripting system and helped develop several new game features.